![]() Origins places more focus on the cult side of Silent Hill lore rather than the more conceptual, abstract themes found in Silent Hill 2 and 4. After escaping the burning house, Travis passes out and wakes up on the foggy streets of Silent Hill to begin his spiraling journey through his own personal hell. He runs inside and rescues a severely burned Alessa. ![]() Travis gives chase to a little girl and is led to a burning house. The game opens with Travis, a trucker, stopping his truck after someone stumbles into the road and disappears. The most prominent member of the development team was Sam Barlow who designed Silent Hill: Shattered Memories and won fame for Her Story and Telling Lies. The game was supposedly in such a state that they had to scrap the majority of it and start over. Initially Climax Studio in Los Angeles were in charge of development, but it was transferred to the UK branch. Development of the game was reportedly troubled. Silent Hill: Origins was developed by Climax Action who previously developed the strange Xbox action-RPG Sudeki and ported the Blizzard PC classics Diablo and Warcraft II to consoles. The atmospheric, psychological horror movies that heavily influenced the first four games were out of vogue in American movie culture. Resident Evil 4 also came out in 2005 and changed survival horror forever. However, new fans wanting to dive deep could only turn to the used game bin to learn more. ![]() The 2006 movie was mediocre, but success at the box office renewed interest in the franchise. Silent Hill 4 made a big leap out of the shadow of Resident Evil in 2003, but was met with mixed reception and poorly bookended the prolific 6th generation trilogy. The Silent Hill franchise was in a strange place in 2007.
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